![]() ![]() However, the distribution of WoW races shows that most players choose the familiarity of being human. The main appeal of the series is the possibility for players to transform into many different creatures, so-called races. The fifth expansion pack - “Warlords of Draenor” – appeared on the market in fall 2014 and, wthin the first day of its release, it sold 3.3 million copies worldwide, as did the sixth expansion - Legion. World of Warcraft Live Monthly Player Detailed TABLE July 30, 2021, 9,515,127, 435,000, 0.05, 627,617.00 June 30, 2021, 9,080,127, 218,869, 0.02, 596,617.00. WoW had 12 million subscribers at its peak in 2010, 5.5 million in 2015, and is projected to have 4.46 million in 2023 due to the rise of new online game modes. Additionally, the release of the Warlords of Draenor expansion pack in the 4th quarter of 2014 brought a substantial spike in the subscriber numbers reaching over ten million in that period. ![]() As of August 2018, seven expansions to the game had been released, with sales of WoW expansion packs remaining fairly consistent. World of Warcraft is the fourth in the series of games published by Blizzard Entertainment, after “Orcs & Humans,” “Tides of Darkness,” and “The Frozen Throne.” It was released in late November 2004 to celebrate the tenth anniversary of the whole franchise. The player count of Fortnite, for example, reached 350 million users worldwide in 2020. The predicted fall in numbers may be attributed to the fact that the game is now over 15 years old and that new online game modes, such as battle royale, have grown in popularity in recent years. Make sure this fits by entering your model number. In 2011, the figures started falling and, by the first quarter of 2014, they decreased to the 2006 level. Buy World of Warcraft Large Gaming Mouse Pad Non Slip Rubber Stitched Edges Large Gaming Keyboard Mat Mouse Pad 11.8 × 31.5 × 0.12 Inches. World of Warcraft Subscribers Hit 5.5 million, Lowest Number for Years. Before that, the number had been climbing steadily from 1.5 million in the first quarter of 2005, before exceeding five million in the fourth quarter of 2006 and 10 million in the fourth quarter of 2007. Blizzard Entertainment, Classic Games, Warcraft: Orcs & Humans. The game reached the peak of its popularity in the second half of 2010, when Activision Blizzard’s estimates put the global number of WoW subscribers at 12 million. It is projected that the numbers will gradually decrease to hit 4.46 million in 2023. World of Warcraft Stats Historical (5-years) breakdown of the player and subscriber populations for World of Warcraft. In its quarterly earnings, Activision Blizzard pointed to "key engagement metrics" for Hearthstone being up 77 percent, but neglected to detail what those metrics were.In 2015, when Activision Blizzard last reported on World of Warcraft's subscriptions, the game had 5.5 million global subscribers. It has never reported sales figures for Destiny, instead relying on "registered users" numbers, sometimes even pairing that with the number of registered users for the free-to-play Hearthstone and reporting a combined number. World of Warcraft appears to be shedding players, with Blizzards MMORPG now only boasting 5.6 million subscribers, a drop from the 7.1 million reported at. Retrieved from /9/world-of-warcraftsubscriber-numbers/. Instead of subscriber numbers, Activision Blizzard intends to use unspecified engagement metrics.Īs the company has pushed toward a "year-round engagement model" with its franchises, it has similarly de-emphasized traditional performance metrics like sales figures. World of Warcraft subscriber numbers dig 100000 to 10.2 million. There are other metrics that are better indicators of the overall Blizzard business performance." That may be the last solid number the company gives out for the venerable MMORPG, as Activision Blizzard also said it would no longer be providing quarterly updates to that figure.Īs GameSpot reported, company representatives confirmed the news in a post-earnings call, saying, "Note that this is the last quarter that we plan to provide subscriber numbers. This morning, Activision Blizzard reported that the World of Warcraft subscriber base has fallen to 5.5 million people. ![]()
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